Unity - Scripting API: UIElements.PropertyField.PropertyField
PropertyField Constructor
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Declaration
public PropertyField();
Description
PropertyField constructor.
You will still have to call Bind() on the PropertyField afterwards.
Parameters
| Parameter | Description |
|---|---|
| property | Providing a SerializedProperty in the construct just sets the bindingPath. You will still have to call Bind() on the PropertyField afterwards. |
Description
PropertyField constructor.
You will still have to call Bind() on the PropertyField afterwards.
Parameters
| Parameter | Description |
|---|---|
| property | Providing a SerializedProperty in the construct just sets the bindingPath. You will still have to call Bind() on the PropertyField afterwards. |
| label | Optionally overwrite the property label. |
Description
PropertyField constructor.
You will still have to call Bind() on the PropertyField afterwards.