Unity - Scripting API: Video.VideoPlayer.isPlaying
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Description
Returns whether the VideoPlayer is currently playing the content.
// In the Inspector of a GameObject, attach this script and a VideoPlayer component.using UnityEngine; using UnityEngine.Video;
public class IsPlayingExample: MonoBehaviour { VideoPlayer videoPlayer;
void Start() { // Get the VideoPlayer component from the GameObject with this script attached. videoPlayer = GetComponent<VideoPlayer>(); }
private void Update() { // Press the Spacebar to pause the video if it's playing. if (Input.GetKeyDown("space")) { // If the VideoPlayer is currently playing a video, pause the video. if(videoPlayer.isPlaying) { videoPlayer.Pause(); } } } }