std::shuffle_order_engine - cppreference.com

From cppreference.com

template< class Engine, std::size_t K > class shuffle_order_engine;

(since C++11)

shuffle_order_engine is a random number engine adaptor that shuffles the random numbers generated by the base engine. It maintains a table of size K and delivers a randomly selected number from that table when requested, replacing it with a number generated by the base engine.

The following typedef defines the random number engine with one commonly used parameter set:

Type Definition
knuth_b (C++11) std::shuffle_order_engine<std::minstd_rand0, 256>[edit]

Template parameters

Engine - the type of the wrapped engine
K - the size of the internal table. Must be greater than 0.
Type requirements
-Engine must meet the requirements of RandomNumberEngine.

Member types

Member type Definition
result_type (C++11) Engine::result_type

Member functions

constructs the engine adaptor
(public member function) [edit]

(C++11)

sets the state of the underlying engine
(public member function) [edit]

(C++11)

returns the underlying engine
(public member function) [edit]
Generation
advances the state of the underlying engine and returns the generated value
(public member function) [edit]

(C++11)

advances the adaptor's state by a specified amount
(public member function) [edit]
Characteristics

[static] (C++11)

gets the smallest possible value in the output range of the underlying engine.
(public static member function) [edit]

[static] (C++11)

gets the largest possible value in the output range of the underlying engine.
(public static member function) [edit]

Non-member functions

Member objects

constexpr size_t table_size

[static] (C++11)

the size of the internal table, K
(public static member constant)

Example