Earthquake

Earthquake used by  in .

Earthquake used by Garland in Dissidia.

Attack the ground to damage surrounding enemies and possibly inflict Stun

Earthquake (地震 or じしん, Jishin?) or (アースクエイク, Āsukueiku?), also known as Crack and Quake, is a recurring enemy ability in the Final Fantasy series, and is usually a powerful Earth-elemental attack that affects the entire party. In the original Final Fantasy, it instead attempted to inflict Instant Death to the party. It can also be utilized by the player party, and is usually an ability used by the Geomancer class. On other occasions the equivalent spell usable by the player is Quake.

Appearances[]

Final Fantasy[]

Earthquake (NES: CRACK) attempts to inflict instant death on the party and is earth-elemental. It is used by Sand Worm, Chaos, Undergrounder, Omega, Echidna and Ahriman.

Final Fantasy II[]

Earthquake was used by the Sand Worm and inflicts 50–200 Matter-elemental damage to the entire party. The party could use the ability, called Earthquake IX, by using the Gaia Drum item.

Final Fantasy III[]

Earthquake is an ability used by the Geomancer job by using the Terrain command. It deals Earth-elemental damage to all enemies, and can only be used on plains and caves.

Final Fantasy IV[]

Earthquake (Quake on the SNES) is simply a weaker version of the spell Quake, dealing low non-elemental (Earth-elemental in 3D) damage to the entire party, though it could be avoided by casting Float. It is used by Tarantula, Arachne, Undergrounder, White Dragon, Tyrannosaurus, Zeromus EG, and Lunar Titan.

Rydia's Titan will also use an attack called Earthquake in the scripted battle against Cecil and Kain.

Final Fantasy IV -Interlude-[]

Earthquake is used by Titan and Tunneler, in addition to being used by Rydia? as a counter to taking damage from any Eidolon.

Final Fantasy IV: The After Years[]

Earthquake is an enemy ability that deals strong non-elemental damage to all party members. It is used by Alraune, Arachne, Creator, Full Body, Hundlegs, Marquis Malboro, Omega, Orthros, Titan, and Tunneler.

Final Fantasy V[]

Earthquake in Pixel Remaster.

Earthquake in Pixel Remaster.

Earthquake comes in two forms (both spells): the traditional Earthquake, used by the more deadly enemies such as Gil Turtle, Omega, and Neo Shinryu, and Earth Shaker, which does slightly less damage than Earthquake to all targets, and is used only by Bahamut, Catastrophe, Titan, and the Crystal of Earth.

Both Earthquake and Earth Shaker deal earth-elemental damage to all non-flying targets. As such, casting Float on a target guarantees it will never be hit.

The party can use Earthquake through the Geomancer's Gaia command, and can only be used if the party is fighting on the plains, Fire-Powered Ship, Drakenvale, or North Mountain.

The player may utilize Earthquake by catching and releasing a Stone Golem, Tunneller, Ghidra from a fight with Alchymia, Ankheg, or Undergrounder. The player may utilize Earth Shaker by catching and releasing a Ghidra, Zombie Dragon from the Golem fight, or Iron Muscles.

Earthquake can also be cast as a damage-replacing added spell by attacking with the Gaia's Bell (25% probability) or the Gaia Hammer (25% probability).

Final Fantasy VII[]

Earthquake is a weak Earth-elemental attack used by Land Worm and Sea Worm. It inflicts damage on the entire party.

Final Fantasy VII Rebirth[]

Earthquake is an enemy ability used by Duneworm and Landworm.

Final Fantasy VIII[]

Earthquake is an Earth-elemental attack used by Armadodo as a final attack, or by Ochu. It can be avoided by junctioning Quake or other magic that raises Earth resistance to a character's Elemental Defense slot, or simply by casting Float. Abyss Worm has a similar ability called Sand Shake.

Final Fantasy IX[]

Earthquake is an enemy ability used by Hilgigars, Jabberwock, Lich, and the Crystal World version of Lich. It inflicts Earth-elemental damage to the party, but can be avoided by casting Float, using Auto-Float, or wearing Earth-absorbing equipment. Quina has a similar ability called Earth Shake. The similar Earth Power, used by Ralvuimago, inflicts moderate Earth-elemental damage to the party.

Final Fantasy X[]

Earthquake is used by several enemies. When it is used by Lord Ochu, it inflicts fractional damage equal to half the party's max HP. When used by any other enemy, it inflicts non-elemental damage and Delay Buster on the entire party.

Final Fantasy X-2[]

Earthquake is only used by the Sand Worm and Earth Worm, and it inflicts major non-elemental damage to the party.

Final Fantasy XIII[]

Earthquake in Final Fantasy XIII.

Earthquake in Final Fantasy XIII.

Earthquake is used by Alexander in Gestalt Mode. It deals proximity-based damage, launching staggered enemies. It can be chained by repeating input, in which it costs fewer units (2 instead of 4). It ignores type-based defense.

Final Fantasy XIV[]

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Final Fantasy Type-0[]

Earthquake is an ability initially known by Cinque. It has her attack the ground to damage surrounding enemies and possibly inflict Stun.

Magnitude 7.0 requires 3 AP and is available after learning Earthquake. It increases the stun rate of Earthquake. Magnitude 10.0 requires 3 AP and is available after learning Magnitude 7.0. It further increases the stun rate of Earthquake.

Flinchproof Quake requires 5 AP and is available after learning Magnitude 10.0. It prevents flinching during Earthquake.

The Final Fantasy Legend[]

Quake is an ability that has 3 uses and has an attack power of 4 which deals Quake-elemental damage to all enemies, the damage formula is base on Mana. This ability is used by Lilith, SandWorm, Jorgandr, Mazin, and Gen-Bu2.

Final Fantasy Legend II[]

Quake is a magical attack that has 5 uses, it also increases a Robot's HP by 9. The damage formula for Quake is the user's Mana x8. The ability target's all enemies, and deals Quake-elemental damage. This attack can be used by Behemoth, Earth, Haniwa, Ironman, Jorgandr, Lilith, Rock, and SandWorm.

Final Fantasy: The 4 Heroes of Light[]

Earthquake is used by the second and third forms of Chaos. When the ability is used it causes a giant earthquake to attack all members of the opposing party, inflicting moderate earth elemental damage and causing blind.

Final Fantasy Dimensions[]

Earthquake is an enemy ability used by the Ankheg. It deals moderate damage to the entire party.

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Final Fantasy Dimensions II[]

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Dissidia Final Fantasy (2008)[]

Imbecile!

Garland using Earthquake.

Earthquake is one of Garland's HP Attacks. He transforms his sword into an axe and slams it into the ground, causing spikes to erupt and stab upwards. It costs 40 CP to equip and 180 AP to master.

Dissidia 012 Final Fantasy[]

Earthquake is one of Garland's HP attacks. It now costs 30 CP to equip and 130 AP to master.

Dissidia Final Fantasy NT[]

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Dissidia Final Fantasy Opera Omnia[]

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Pictlogica Final Fantasy[]

Earthquake is an ability used from Ingus' Premium Skills. It deals 2000 physical damage to all enemies.

Earthquake is also the Premium Skill for Cinque. It negates Magic Defense and deals medium physical damage to one enemy, with the damage dealt to enemies with their Magic Defense nullified increased by x4 until Cinque is attacked. It has a slow charge speed and is usable during Force Memento.

Final Fantasy Record Keeper[]

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Final Fantasy Brave Exvius[]

Fiend of Earth - Earthquake is an ability learned by Immortal Knight Garland at level 43 (5★). It costs 48 MP to use and either deals 8 hits of Earth physical damage with a modifier of 3.6x or has a 30% chance to inflict Death to all enemies. In addition, it Lightning resistance by 70% for 3 turns to all allies. It uses the Quake chaining family.

Earthquake (FFIII) is an ability learned by Red Mage Ingus in Brave Shift. It costs 200 MP and deals 8 hits of Earth magic damage with a modifier of 200x and erects a field on the enemy's side that reduces Earth resistance by 35% for 10 turns to all enemies. It uses the Quake chaining family.

Earthquake is an ability learned by Neverending Hope at level 63 (6★). It costs 48 MP and deals 8 hits of Earth magic damage with a modifier of 4.2x and reduces Earth resistance by 75% for 3 turns to all enemies. It uses the Quake chaining family.

Earthquake (FFXIII) is an ability learned by Challenger of Fate Hope. It costs 150 MP and, when full powered, deals 9 hits of Earth magic damage with a modifier of 200x and reduces Earth resistance by 130% by 3 turns to all enemies. It uses the Bolting Strike chaining family.

Earthquake is an ability learned by Lann & Reynn at level 80 (5★). It costs 48 MP and deals 8 hits of Earth magic damage with a modifier of 2.75x and reduces Earth resistance by 50% for 3 turns to all enemies. It uses the Quake chaining family.

Earthquake is the Limit Burst for Cinque. At max rarity and fully powered, it deals 1 hit of physical damage with a modifier of 3.45x and reduces ATK by 49% for 3 turns to all enemies.

Earthquake is also an enemy ability.

World of Final Fantasy[]

Earthquake is an active, earth-elemental magic ability that inflicts magical earth damage on all targets for 6 AP. It can be used by Elite Entom, Garland, and Sand Worm.

It is also an enemy ability used by Brandelis, Elite Entom, and Garland.

Mobius Final Fantasy[]

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Stranger of Paradise Final Fantasy Origin[]

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Final Fantasy Trading Card Game[]

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Non-Final Fantasy Appearances[]

Guardian Cross[]

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Gallery[]

Etymology[]

[view · edit · purge]An earthquake is the result of a sudden release of energy in the Earth's crust that creates seismic waves.