Melmond

Melmond is an agricultural town from the original Final Fantasy. Located in the southwest of the archipelago in which the game takes place, it is the town most affected by the rotting of the earth. The town is where Dr. Unne can be found.

Story[]

Some dwarves and elves have taken notice of the region's withering of flora. One old sage found in Pravoka fled Melmond, his hometown, due to the rotting of the earth. By the time the Warriors of Light visit the town, a dwarf named Watts is trying to find out the cause of the decay.

Several townsfolk believe the cause is the vampire from the Cavern of Earth, who attacked Melmond and destroyed the town's church, but its defeat has led to no improvement. One villager muses there must be a different source of the decay. The decay only stops when the Warriors of Light find and destroy lich, the Fiend of Earth. Despite having defeated lich, the town's appearance never changes during the game, though many people thank the party for saving the town and believe it will return to its natural state.

Later, the party returns to Melmond to find Dr. Unne, so that he can decipher the Rosetta Stone to learn the Lufenian language.

Shops[]

Weapons[]

Melmond's weapon shop.

Melmond's weapon shop.

Name Cost
NES/PS (Normal) PS (Easy)/GBA/PSP/Mobile/PR
Crosier 200 gil 160 gil
Saber 450 gil 360 gil
Longsword 1,500 gil 1,200 gil
Falchion 450 gil 360 gil

Armor[]

Melmond's armor shop.

Melmond's armor shop.

Name Cost
NES/PS (Normal) PS (Easy)/GBA/PSP/Mobile/PR
Knight's Armor 45,000 gil 36,000 gil
Silver Armlet 5,000 gil 4,000 gil
Great Helm 450 gil 360 gil
Bronze Gloves 200 gil 160 gil
Steel Gloves 750 gil 600 gil

Level 5 White Magic[]

Melmond's White Magic shop.

Melmond's White Magic shop.

Name Cost
NES/PS (Normal) PS (Easy)/GBA/PSP/Mobile/PR
Curaga 8,000 gil 4,000 gil
Life 8,000 gil 4,000 gil
Diaga 8,000 gil 4,000 gil
Healara 8,000 gil 4,000 gil

Level 5 Black Magic[]

Melmond's Black Magic shop.

Melmond's Black Magic shop.

Name Cost
NES/PS (Normal) PS (Easy)/GBA/PSP/Mobile/PR
Firaga 8,000 gil 4,000 gil
Scourge 8,000 gil 4,000 gil
Teleport 8,000 gil 4,000 gil
Slowra 8,000 gil 4,000 gil

Encounters[]

Cavern of Earth-Giant's Cave-Melmond encounter region in Pixel Remaster. See file summary for other versions.

Cavern of Earth-Giant's Cave-Melmond encounter region in Pixel Remaster. See file summary for other versions.

Elfheim-Matoya's Cave-Mount Duergar-Western Keep encounter region in Pixel Remaster. Melmond is at least partially located within this region in all prior releases. See file summary for other versions.

Elfheim-Matoya's Cave-Mount Duergar-Western Keep encounter region in Pixel Remaster. Melmond is at least partially located within this region in all prior releases. See file summary for other versions.

In the Pixel Remaster, Melmond is located entirely within a region it shares with the Cavern of Earth and Giant's Cave; depending on the release, this region is also shared with the Sage's Cave and Western Keep. Melmond shares a border with the Mount Duergar region to its north; Melmond straddles this border in most prior releases, and is located entirely within that region in the MSX release.

Encounters Areas
Pixel Remaster Other releases
South
North

Musical themes[]

"Town"

Music

The background music that plays in Melmond is Final Fantasy's "Town Theme".

Other appearances[]

Final Fantasy XIV[]

One of the original servers in Final Fantasy XIV was named Melmond. It was merged into the Aegis server along with the Figaro servers.

Dissidia 012 Final Fantasy[]

The ruins of Melmond can be found in the overworld of Dissidia 012, in the Melmond Fens area. In the Confessions of the Creator Scenario, a Teleport Stone is located there. Two gateways nearby bear the names "North Melmond Gateway" and "West Melmond Gateway".

Other media[]

A "Melmond Forest" is a listed answer for a Brain Blast question in Final Fantasy XIII-2.

Gallery[]