Rough Divide

Squall_Renzokuken_"Rough_Divide"_from_FINAL_FANTASY_VIII_Remastered

Squall Renzokuken "Rough Divide" from FINAL FANTASY VIII Remastered

Rough Divide (ラフディバイド, Rafu Dibaido?) is a recurring ability in the Final Fantasy series. It is is a Limit Break for Squall Leonhart, first appearing as his default Renzokuken finisher in Final Fantasy VIII. It is generally a single, powerful physical attack.

Appearances[]

Final Fantasy VIII[]

Rough Divide is the initial finishing move for Squall's Renzokuken Limit Break. It only hits one target, but is slightly stronger than either Fated Circle or Blasting Zone.

When Squall and Seifer "train" in the opening scene, the maneuver Squall performs to scar Seifer's face resembles the Rough Divide.

Final Fantasy XIV[]

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Rough Divide Rough Divide was a gunbreaker ability, acquired at level 56. It allows the user to jump to a target within 15 yalms and perform an attack of 200 potency. With the release of the Final Fantasy XIV: Dawntrail expansion, the ability was removed and replaced with the Trajectory Trajectory ability, which makes the user jump to an enemy target without delivering an attack.

Dissidia Final Fantasy (2008)[]

Rough Divide is a HP Attack for Squall, initially acquired at the start of the game for the ground version and level 16 for the midair version. It requires 300 AP to learn and 40 CP to equip (20 if mastered), has Melee high priority, and can induce Wall Rush.

For the animation, Squall leaps into the air for both versions, charging his gunblade with light energy into an extended beam and shooting behind himself to propel himself back-faced towards at the enemy. Upon contacting them, he brakes from the propulsion with an outwards slash attack.

Dissidia 012 Final Fantasy[]

Rough Divide is an HP Attack for Squall, retaining the same properties as in the previous game, although the ground version can only be acquired at level 31. Rough Divide can trigger the walking in air glitch.

He also has a red version of his Rough Divide called Revolver Drive as a separate HP Attack, where he can hit opponent with this ability while briefly steering in seconds.

Dissidia Final Fantasy NT[]

Rough Divide is an HP attack for Squall unlocked at level 2. Squall closes in on a target and launches them into the air with an upwards strike of light.

The original animation for Rough Divide from the PSP games however, is reworked into being a new midair backwards Bravery Attack input.

Dissidia Final Fantasy Opera Omnia[]

Squall uses Rough Divide as his LD Ability, with its animation being based on the Dissidia NT version.

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Pictlogica Final Fantasy[]

Rough Divide is the Premium Skills of Squall (No.082). It deals medium physical damage to one enemy, and at the start of a puzzle, there is a rare chance that a Premium Skill will be available. It has a medium charge speed and is of the Force Memento.

Pictlogica Final Fantasy ≒[]

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Final Fantasy Airborne Brigade[]

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Final Fantasy Record Keeper[]

【FFRK】スコール必殺技『ラフディバイド』
Rough Divide

Squall uses Rough Divide.

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Final Fantasy Brave Exvius[]

Rough Divide is an ability learned by Squall at level 1 (5★), Squall (WoFF) at level 1 (5★), and Lone Lion Squall at level 120 (7★). It costs 4 LB to use and deals 1 hit of physical damage with a modifier of 25x that ignores 50% DEF and reduces DEF by 85% for 3 turns to one enemy. In addition, it increases LB gauge by 8 to the caster.

World of Final Fantasy[]

Rough Divide is an active physical ability that inflicts neutral physical damage on a single target for 7 AP. It has high critical chance and low topple strength. It can be used by Lann (Squall's Champion Jewel).

Mobius Final Fantasy[]

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Final Fantasy Trading Card Game[]

Rough Divide is the ability of 24-029C Squall. It gives Squall 10,000 power and First Strike until the end of the turn.

Non-Final Fantasy appearances[]

Kingdom Hearts series[]

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Gallery[]