Markyparky56 - Overview

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Mark A. Ropper Markyparky56

Interests: C++, WebAssembly, Software Architecture, Graphics Programming, ProcGen

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  1. WasmNoise, Fast Noise Generation For The Web

    C++ 12 2

  2. *Incomplete* C++20 Modules-based Template Library. Incorporates elements of the STL and Unreal's core headers, rewritten in modern C++20.

    C++ 3 1

  3. Testbed for evaluating and refining a compute shader version of the Dual Marching Cubes algo

    C++

  4. *Incomplete* Template-based arbitrary tag struct. In the style of Unreal's FGameplayTag, optimised to be as flexible as possible while still being constexpr friendly.

    C++

  5. Honours Project Artefact, demonstrates how you can use higher dimensions of noise to produce a flat toroid (or torus) in 4 dimensions and move it along a 5th to create volumetric terrain.

    C++

  6. Paused in favour of QuickTags, was an attempt at implementing hashed/indexed strings in the style of FGameplayTag

    C