MGCB Editor not showing possible file types in the "Add > New item..." dialog
Prerequisites
MonoGame Version
3.8.4.1
Which MonoGame platform are you using?
MonoGame Cross-Platform Desktop Application (mgdesktopgl)
Operating System
macOS 26.1
Description
On macOS, when I open the MGCB Editor and try to add a new item (Add > New item...), the dialog doesn't show the possible types.
Steps to Reproduce
I was following the oficial tutorial for 2D Games and when I reached Building 2D Games > Chapter 05: Content Pipeline > Adding Built-In Asset Types, I noticed the difference from the screenshot of MGCB Editor in the page to what actually opened for me on macOS.
Minimal Example Repo
No response
Expected Behavior
I was expecting to see the same types of files listed in the screenshot of the tutorial, like this:
But what I saw was the image I attached in the description previously.
Resulting Behavior
I didn't notice error pop-ups when the application opened.
Files
No response

