Fixed the kernings in spritefont at the import. by MutsiMutsi · Pull Request #8837 · MonoGame/MonoGame
Thanks @MutsiMutsi , however, the tests are failing on Mac. Can you investigate please?
Failed ValidateABCSpacings() [14 ms]
Error Message:
System.Exception : An error occured in freetype.
Stack Trace:
at Microsoft.Xna.Framework.Content.Pipeline.Graphics.SharpFontImporter.CheckError(Int32 error) in /Users/runner/work/MonoGame/MonoGame/MonoGame.Framework.Content.Pipeline/Graphics/Font/SharpFontImporter.cs:line 68
at Microsoft.Xna.Framework.Content.Pipeline.Graphics.SharpFontImporter.CreateFontFace(FT_Library* library, FontDescription options, String fontName) in /Users/runner/work/MonoGame/MonoGame/MonoGame.Framework.Content.Pipeline/Graphics/Font/SharpFontImporter.cs:line 76
at Microsoft.Xna.Framework.Content.Pipeline.Graphics.SharpFontImporter.Import(FontDescription options, String fontName) in /Users/runner/work/MonoGame/MonoGame/MonoGame.Framework.Content.Pipeline/Graphics/Font/SharpFontImporter.cs:line 30
at MonoGame.Tests.ContentPipeline.SharpFontImporterTests.ValidateABCSpacings() in /Users/runner/work/MonoGame/MonoGame/Tools/MonoGame.Tools.Tests/SharpFontImporterTests.cs:line 23
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
Data collector 'Blame' message: All tests finished running, Sequence file will not be generated.