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Dr Luke Thompson SixWays

Technical director and co-founder of Sigtrap, an indie game studio in Manchester, UK. PhD in Accelerator Physics.

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  1. Modular utilities for shader stripping to drastically improve Unity build times

    C# 376 43

  2. Fast, powerful, GC-friendly C# signals/events for Unity.

    C# 258 25

  3. Simple per-poly vertex painter for Unity

    C# 63 9

  4. Simple Unity implementation of "Tunnelling" for VR - dynamic reduction of FOV to combat sim-sickness

    C# 29 7

  5. A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?

    C# 14 2