Unity Technologies

  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

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  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

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  • InputSystem Public

    An efficient and versatile input system for Unity.

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  • ctris-toolbox Public

    A script using the V3 events management endpoints baked into the dashboard to copy events & parameters from one schema to another.

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    Python

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    Updated Apr 10, 2026

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  • megacity-metro Public

    Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.

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