Unity Technologies
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ECS-Network-Racing-Sample Public
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
Unity-Technologies/ECS-Network-Racing-Sample’s past year of commit activity
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com.unity.netcode.gameobjects Public
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Unity-Technologies/com.unity.netcode.gameobjects’s past year of commit activity
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InputSystem Public
An efficient and versatile input system for Unity.
Unity-Technologies/InputSystem’s past year of commit activity
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ctris-toolbox Public
A script using the V3 events management endpoints baked into the dashboard to copy events & parameters from one schema to another.
Unity-Technologies/ctris-toolbox’s past year of commit activity
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megacity-metro Public
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
Unity-Technologies/megacity-metro’s past year of commit activity