fix: wrong base class for ClientConnectedState [MTT-5293] by LPLafontaineB · Pull Request #801 · Unity-Technologies/com.unity.multiplayer.samples.coop
Description
This fixes the ClientConnectedState class having the wrong base class. It now properly inherits from OnlineState instead of the base ConnectionState. This PR also moves the k_DtlsConnType constant to the ConnectionMethod class, where it is actually used.
Issue Number(s)
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