test: update Boss Room to 2022.3.5LTS & NGO branch by fernando-cortez · Pull Request #852 · Unity-Technologies/com.unity.multiplayer.samples.coop

@fernando-cortez

@NoelStephensUnity

Avoid accessing the CustomMessageManager if it no longer exists (i.e. in the middle of shutting down while shutting down)

NoelStephensUnity

@NoelStephensUnity

To work around the invoking Shutdown from within the On<Client/Server>Shutdown issue, don't invoke NetworkManager.Shutdown() if you are not listening within the offline connection state handler.

NoelStephensUnity

@NoelStephensUnity