test: update Boss Room to 2022.3.5LTS & NGO branch by fernando-cortez · Pull Request #852 · Unity-Technologies/com.unity.multiplayer.samples.coop
Avoid accessing the CustomMessageManager if it no longer exists (i.e. in the middle of shutting down while shutting down)
To work around the invoking Shutdown from within the On<Client/Server>Shutdown issue, don't invoke NetworkManager.Shutdown() if you are not listening within the offline connection state handler.
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