fix: clarifying additive scene synchronization fix for reconnection flow [MTT-3450] by LPLafontaineB · Pull Request #864 · Unity-Technologies/com.unity.multiplayer.samples.coop
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Description
This PR clarifies the fix Boss Room is using to handle clients reconnecting to the server while keeping the same active scene and having additional scenes additively loaded.
Issue Number(s)
Contribution checklist
- Tests have been added for boss room and/or utilities pack
- Release notes have been added to the project changelog file and/or package changelog file
- Pull request has a meaningful description of its purpose
- All commits are accompanied by meaningful commit messages
- JIRA ticket ID is in the PR title or at least one commit message
- Include the ticket ID number within the body message of the PR to create a hyperlink
- An Index entry has been added in readme.md if applicable
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Looks good LP!
Like the added comments, will help clarify that context.
Now, I just need to update the NGO documentation to reflect that same message. 😸
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