fix: late joiners would be displayed as selected [MTTB-4] by fernando-cortez · Pull Request #899 · Unity-Technologies/com.unity.multiplayer.samples.coop
Description
This PR fixes the issue where a previously connected client's party HUD slot would be displayed as selected (green) when a new client would join and assume that slot. The state is now cleared on an ally's disconnected callback.
To validate (min steps):
- Have one player host
- Connect a client
- Have host select (target) client
- Have client disconnect
- Reconnect client
Expected: PartyHUD state for client should be unselected
Issue Number(s)
Contribution checklist
- [ N/A ] Tests have been added for boss room and/or utilities pack
- Release notes have been added to the project changelog file and/or package changelog file
- Pull request has a meaningful description of its purpose
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- JIRA ticket ID is in the PR title or at least one commit message
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- [ N/A ] An Index entry has been added in readme.md if applicable