fix: Duplicating null NetworkVariables by EmandM · Pull Request #3891 · Unity-Technologies/com.unity.netcode.gameobjects
Purpose of this PR
Ensure NetworkVariable.Duplicate() doesn't throw an exception if a value is null
Fixes: #3888
Jira ticket
n/a
Changelog
- Fixed: NestedNetworkVariables initialized with no value no longer throw an error.
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- No documentation changes or additions were necessary.
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