This is strategy card game, similar in certain ways to Magic: the Gathering or Hearthstone, but with a completely different emphasis: the game consists of single player puzzles rather than two player duels. This cerebral game will challenge you to find creative ways to optimize the cards at your disposal. Using a combination of logic, pattern recognition, and trial and error, you eventually prevail by reaching the required goal for the puzzle.
For a live demo. go to www.trickytropolis.altervista.org. Doesn't work in Chrome, but should work with Firefox, IE, Safari, or Opera.
This project was created with Unity (https://unity3d.com/). The TrickyTropolis subfolder can be opened as a Unity project.
To view the C# scripts that make this project work, you can take a look at the TrickyTropolis/Assets/code folder. However, these scripts are attached to game objects in Unity so they do not define the scene itself.