GitHub - aeustis/TrickyTropolis: A card-based puzzle game! This cerebral game will challenge you to find creative ways to optimize the cards at your disposal.

This is strategy card game, similar in certain ways to Magic: the Gathering or Hearthstone, but with a completely different emphasis: the game consists of single player puzzles rather than two player duels. This cerebral game will challenge you to find creative ways to optimize the cards at your disposal. Using a combination of logic, pattern recognition, and trial and error, you eventually prevail by reaching the required goal for the puzzle.

For a live demo. go to www.trickytropolis.altervista.org. Doesn't work in Chrome, but should work with Firefox, IE, Safari, or Opera.

This project was created with Unity (https://unity3d.com/). The TrickyTropolis subfolder can be opened as a Unity project.

To view the C# scripts that make this project work, you can take a look at the TrickyTropolis/Assets/code folder. However, these scripts are attached to game objects in Unity so they do not define the scene itself.