FindComponent<T> Of derived component after a FindComponents<T> of base component cant cast

Describe the bug

When you search for a component that inherits from another component after you did a search of components of the base class the following exception is thrown:

Message: 
System.InvalidCastException : Unable to cast object of type 'Bunit.Rendering.RenderedComponent`1[BUnitRepro.Client.Tests.Components.WorkingComponent]' to type 'Bunit.IRenderedComponentBase`1[BUnitRepro.Client.Tests.Components.SubComponent]'.

  Stack Trace: 
TestRenderer.GetOrCreateRenderedComponent[TComponent](RenderTreeFrameDictionary framesCollection, Int32 componentId, TComponent component)
TestRenderer.<FindComponents>g__FindComponentsInRenderTree|43_0[TComponent](Int32 componentId, <>c__DisplayClass43_0`1&)
TestRenderer.FindComponents[TComponent](IRenderedFragmentBase parentComponent, Int32 resultLimit)
TestRenderer.FindComponents[TComponent](IRenderedFragmentBase parentComponent)
RenderedFragmentExtensions.FindComponents[TComponent](IRenderedFragment renderedFragment)
TestPageTests.FindBothInReverseInheritanceOrder() line 46
RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)

Example:
Example can be found in the following git repo in the BUnitRepro.Client.Tests project
https://github.com/BlueDragon709/BUnitRepro/blob/master/BUnitRepro.Client.Tests/TestPageTests.cs

Expected behavior:
To be able to find a component by type in any order of calling FindComponent<T> or FindComponents<T> without crashing.

Version info:

  • bUnit version: 1.38.5
  • .NET Runtime and Blazor version: 9.0.3
  • OS type and version: Windows 10 Professional 22H2 - 19045.5487

Additional context:
None