Pull requests · bevyengine/bevy

Fix atmosphere not allowing multiple cameras A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-XR Specific to virtual and augmented reality platforms S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23113 opened Feb 22, 2026 by stevesloan Loading…

3

Implements post-process lens distortion effects A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23110 opened Feb 22, 2026 by Breakdown-Dog Loading…

4

Make CPU visibility systems ignore meshes tagged with NoCpuCulling entirely. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23107 opened Feb 22, 2026 by pcwalton Loading…

1

Only copy the current transform to the previous transform component if the latter is out of date. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

#23106 opened Feb 22, 2026 by pcwalton Loading…

Create an initial ImageSaver. A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23105 opened Feb 22, 2026 by andriyDev Loading…

Parallelize mark_meshes_as_changed_if_their_materials_changed. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23103 opened Feb 21, 2026 by pcwalton Loading…

Add component info to BRP registry schema A-Dev-Tools Tools used to debug Bevy applications. A-ECS Entities, components, systems, and events D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23102 opened Feb 21, 2026 by splo Loading…

2

Add the ability to set the number of cubes in many_cubes. A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

#23101 opened Feb 21, 2026 by pcwalton Loading…

bugfix: recompute inherited visibility when ChildOf component is removed A-Camera User-facing camera APIs and controllers. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23100 opened Feb 21, 2026 by HugoPeters1024 Loading…

bevy_anti_alias doesn't depend on bevy_post_process A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23098 opened Feb 21, 2026 by Zeophlite Loading…

5

Add configurable output_dir to EasyScreenRecordPlugin A-Dev-Tools Tools used to debug Bevy applications. C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23096 opened Feb 21, 2026 by hueypark Loading…

1

Remove bevy_gltf dependency on bevy_render A-Rendering Drawing game state to the screen D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

#23095 opened Feb 21, 2026 by Zeophlite Loading…

Add a setup Component derive helper A-ECS Entities, components, systems, and events D-Macros Code that generates Rust code D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through

#23093 opened Feb 21, 2026 by Runi-c Loading…

2

Add a DelayedCommands helper to support arbitrary delayed commands A-ECS Entities, components, systems, and events A-Time Involves time keeping and reporting C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23090 opened Feb 21, 2026 by Runi-c Loading…

1 1

The testbed_ui text scene should use a column layout #22976 A-UI Graphical user interfaces, styles, layouts, and widgets C-Testing A change that impacts how we test Bevy or how users test their apps M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

#23077 opened Feb 20, 2026 by kaio-matos Loading…

1 7

testbed_2d texture atlas builder scene A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23074 opened Feb 20, 2026 by ickshonpe Loading…

2

Panic fail-safe in real.rs during non-monotonic clock updates A-Time Involves time keeping and reporting C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples P-Crash A sudden unexpected crash S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

#23073 opened Feb 20, 2026 by fcarvajalbrown Loading…

2

Update getrandom requirement from 0.3 to 0.4 C-Dependencies A change to the crates that Bevy depends on

#23069 opened Feb 20, 2026 by dependabot bot Loading…

Update toml_edit requirement from 0.24.0 to 0.25.1 C-Dependencies A change to the crates that Bevy depends on

#23068 opened Feb 20, 2026 by dependabot bot Loading…

Bump super-linter/super-linter from 8.4.0 to 8.5.0 C-Dependencies A change to the crates that Bevy depends on

#23067 opened Feb 20, 2026 by dependabot bot Loading…

Makes Free Camera speed change exponential wrt scroll A-Camera User-facing camera APIs and controllers. A-Math Fundamental domain-agnostic mathematical operations C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

#23066 opened Feb 20, 2026 by kfc35 Loading…

1 4

Fix unsafe access of component metadata (change ticks) in bevy_ecs::storage::Table A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples D-Unsafe Touches with unsafe code in some way S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

#23065 opened Feb 20, 2026 by nils-mathieu Loading…

5

Fix volumetric rendering order problem A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23062 opened Feb 19, 2026 by dan-dozen Loading…

1 3

Add motion blur option to various stress tests A-Rendering Drawing game state to the screen C-Benchmarks Stress tests and benchmarks used to measure how fast things are D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23060 opened Feb 19, 2026 by greeble-dev Loading…

1

texture atlas top & left padding A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward

#23056 opened Feb 19, 2026 by Wuketuke Loading…

1 7