Chocolatiers

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  1. Doom development files released in December 2014 / April 2015 by John Romero

    Objective-C 128 13

  2. Cover artwork used for the various Doom games

    34

  3. Source code to Doom utilities released by id

    C 12 3

  4. Historical Doom FAQ documents with version history

    4

  5. This is ChocoRenderLimits which is used to assist vanilla mappers in testing and keeping within vanilla limits.

    C 3 1

  6. MPEG Audio Decoder library

    C 3

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Showing 8 of 8 repositories

  • doom-faqs Public

    Historical Doom FAQ documents with version history

    chocolatiers/doom-faqs’s past year of commit activity

    4

    0

    0 0

    Updated Apr 22, 2025

  • deu-history Public

    Reconstructed history of the DEU level editor

    chocolatiers/deu-history’s past year of commit activity

    C

    2

    0

    0 0

    Updated Sep 28, 2023

  • chocolatiers/bsp-history’s past year of commit activity

    C

    2

    GPL-2.0 0

    0 0

    Updated Sep 25, 2023

  • chocolatiers/doom-cover-art’s past year of commit activity

    34

    0

    0 0

    Updated May 24, 2019

  • libmad Public

    MPEG Audio Decoder library

    chocolatiers/libmad’s past year of commit activity

    C

    3

    GPL-2.0 0

    0 0

    Updated Mar 1, 2019

  • doom-utilities Public archive

    Source code to Doom utilities released by id

    chocolatiers/doom-utilities’s past year of commit activity

    C

    12 3 0 0

    Updated Oct 5, 2018

  • ChocoRenderLimits Public

    This is ChocoRenderLimits which is used to assist vanilla mappers in testing and keeping within vanilla limits.

    chocolatiers/ChocoRenderLimits’s past year of commit activity

    C

    3

    GPL-2.0

    1 2 0

    Updated Aug 14, 2017

  • RomeroDoomDump Public archive

    Doom development files released in December 2014 / April 2015 by John Romero

    chocolatiers/RomeroDoomDump’s past year of commit activity

    Objective-C

    128 13 1 0

    Updated May 2, 2015