GitHub - danielCatlett/TileMovementUnity: Thought I would upload the code needed for Pokemon style tile movement in Unity, in case I ever need to reference it again. Please note that in order for collision to work correctly, all invisible walls need to be placed on their own, new layer called "Collision"
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Thought I would upload the code needed for Pokemon style tile movement in Unity, in case I ever need to reference it again. Please note that in order for collision to work correctly, all invisible walls need to be placed on their own, new layer called "Collision"