decajes - Overview
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just for test git.not big things
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Forked from QianMo/Unity-Design-Pattern
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
C#
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Forked from Philipp-Seifried/MultipassTranslucency
Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thickness without reading back the depth buffer. (Unity)
ShaderLab