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Erik M. Buck erikbuck

Author: "Learning OpenGL ES for iOS", "Cocoa Design Patterns", "Cocoa Programming" Lecturer Wright State University Researcher Serial Entrepreneur

  • Cosmic Thump

  • USA

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  1. An OBSOLETE instructional OS X application to load/display COLLADA Models and export to compact binary representations.

    Objective-C 49 16

  2. This is a simple Unity 3D Game (created in 24 hours at a hack-a-thon) using a mix of 3D models created by Erik M. Buck and free assets from the Unity Asset Store. Maze generation was inspired by 's…

    C# 42 8

  3. OBSOLETE: OpenGL shader based real-time green-screen video effect of iOS

    Objective-C 36 11

  4. Examples that use famous MiniMax, AlphaBeta, and A* (A-star) algorithms

    C++ 6

  5. Examples from the book, "Learning OpenGL ES for iOS by Erik M. Buck

    Objective-C 4 1

  6. A very small 3D Break Out style game with SceneKit Xcode12 physics and 100 lines of code

    Swift 2