hadashiA - Overview

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  1. The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

    C# 2.8k 233

  2. A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.

    C# 343 23

  3. A new mruby virtual machine implemented in C#.

    C# 200 8

  4. The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.

    C# 451 35

  5. Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.

    C# 198 11

  6. An ultra fast read-only embedded B+Tree based key/value database, implemented pure C#.

    C# 61 1