mangelsr - Overview

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  1. đŸ•šī¸ A collection of C++ game programming projects using SFML. Features ECS architecture, game engine fundamentals, asset management, and complex level design

    C++

  2. Physics-based artillery game prototype built in Unity. Explores 2D/3D projectile arcs, ShaderGraph/HLSL visual effects, and modular AI/input systems for classic tactical combat

    ShaderLab

  3. A robust Third-Person Action Engine built in Unity. Features a state-machine character controller, modular combat system, and interactive ledge-climbing mechanics. âš”ī¸đŸ›Ąī¸

    C#

  4. A digital implementation of the traditional Ecuadorian card game Cuarenta, built with Godot 4. Features a full game loop, AI opponent, and procedurally generated card UI.

    GDScript 1

  5. A high-performance Electron game launcher featuring a robust download manager, real-time progress tracking, and a modern React-based UI.

    TypeScript

  6. Multiplayer tank combat game built with Unity and Netcode for GameObjects. Features real-time battles, dedicated server support, host/client modes, and a polished UI

    C#