mangelsr - Overview
Pinned Loading
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đšī¸ A collection of C++ game programming projects using SFML. Features ECS architecture, game engine fundamentals, asset management, and complex level design
C++
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Physics-based artillery game prototype built in Unity. Explores 2D/3D projectile arcs, ShaderGraph/HLSL visual effects, and modular AI/input systems for classic tactical combat
ShaderLab
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A robust Third-Person Action Engine built in Unity. Features a state-machine character controller, modular combat system, and interactive ledge-climbing mechanics. âī¸đĄī¸
C#
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A digital implementation of the traditional Ecuadorian card game Cuarenta, built with Godot 4. Features a full game loop, AI opponent, and procedurally generated card UI.
GDScript 1
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A high-performance Electron game launcher featuring a robust download manager, real-time progress tracking, and a modern React-based UI.
TypeScript
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Multiplayer tank combat game built with Unity and Netcode for GameObjects. Features real-time battles, dedicated server support, host/client modes, and a polished UI
C#