Hill shading improvements + new algorithm #2 by Sublimis · Pull Request #1521 · mapsforge/mapsforge
- Enable sub-classing of hill shading algorithms, so users of the library can create theirs - Get rid of the memory mapping of DEM files, use a simple and more efficient `BufferedInputStream` instead (`InputStream `in general, instead of the `ByteBuffer`) - Create a new hill shading algorithm with better appearance and more customization
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters