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Maximiliano Levi maxilevi

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@NVIDIAGameWorks @Ultz

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  1. Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC

    C# 37 3

  2. procedural retro 3d game, winner of the GitHub Gameoff 2017

    C# 369 62

  3. C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.

    C 74 1

  4. a cpp ggml port of "VITS: Conditional Variational Autoencoder with Adversarial Learning for End-to-End Text-to-Speech." for use in mobile devices. this is my undergraduate project

    C++ 45 7

  5. webGL demo showing isosurface polygonizer algorithms

    JavaScript 10 3