mtrebi - Overview
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Custom memory allocators in C++ to improve the performance of dynamic memory allocation
C++ 2k 170
Thread pool implementation using c++11 threads
C++ 1.2k 240
AI system to simulate combat behaviors in a FPS game using Behavior Trees (UE4)
C++ 185 52
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
C++ 67 7
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
C++ 110 23
Reproduce images using geometric primitives
C++ 19 4