nucleartide - Overview

Hi there! ๐Ÿ‘‹

I'm a software engineer with a deep interest in game development.

Most recently, I've been working in Unreal Engine 5. You can see my portfolio here.

Otherwise, you can also find me online at the following places: Twitter ยท LinkedIn.

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  1. The missing workbook for Freya Holmer's Shaders for Game Devs course.

    ShaderLab 48 2

  2. Custom HTML template for PICO-8 and mobile devices.

    JavaScript 43 3

  3. Fix sound when playing PICO-8 games on iOS

    HTML 12 2

  4. Drop-in snippets for your PICO-8 game.

    Lua 14 1

  5. An action maze chase video game about navigating a maze, eating dots, and avoiding ghosts. Made in Unreal Engine 5.2; loosely inspired by Pacman.

    C++ 5 1

  6. A factory builder game about building a bread factory. Made in Unity 2021.

    C# 14 1