题目描述
在一个 m*n 的棋盘的每一格都放有一个礼物,每个礼物都有一定的价值(价值大于 0)。你可以从棋盘的左上角开始拿格子里的礼物,并每次向右或者向下移动一格、直到到达棋盘的右下角。给定一个棋盘及其上面的礼物的价值,请计算你最多能拿到多少价值的礼物?
示例 1:
输入:[ [1,3,1], [1,5,1], [4,2,1] ]输出:12解释: 路径 1→3→5→2→1 可以拿到最多价值的礼物
提示:
0 < grid.length <= 2000 < grid[0].length <= 200
解法
动态规划法。
我们假设 dp[i][j] 表示走到格子 (i, j) 的礼物最大累计价值,则 dp[i][j] = max(dp[i - 1][j], dp[i][j - 1]) + grid[i - 1][j - 1]。
Python3
class Solution: def maxValue(self, grid: List[List[int]]) -> int: m, n = len(grid), len(grid[0]) dp = [[0] * (n + 1) for _ in range(m + 1)] for i in range(1, m + 1): for j in range(1, n + 1): dp[i][j] = max(dp[i - 1][j], dp[i][j - 1]) + grid[i - 1][j - 1] return dp[m][n]
Java
class Solution { public int maxValue(int[][] grid) { int m = grid.length, n = grid[0].length; int[][] dp = new int[m + 1][n + 1]; for (int i = 1; i <= m; ++i) { for (int j = 1; j <= n; ++j) { dp[i][j] = Math.max(dp[i - 1][j], dp[i][j - 1]) + grid[i - 1][j - 1]; } } return dp[m][n]; } }
C++
class Solution { public: int maxValue(vector<vector<int>>& grid) { int m = grid.size(), n = grid[0].size(); vector<vector<int>> dp(m + 1, vector<int>(n + 1, 0)); for (int i = 1; i < m + 1; ++i) { for (int j = 1; j < n + 1; ++j) { dp[i][j] = max(dp[i - 1][j], dp[i][j - 1]) + grid[i - 1][j - 1]; } } return dp[m][n]; } };
JavaScript
/** * @param {number[][]} grid * @return {number} */ var maxValue = function (grid) { const m = grid.length; const n = grid[0].length; let dp = new Array(m + 1); for (let i = 0; i < m + 1; ++i) { dp[i] = new Array(n + 1).fill(0); } for (let i = 1; i < m + 1; ++i) { for (let j = 1; j < n + 1; ++j) { dp[i][j] = Math.max(dp[i - 1][j], dp[i][j - 1]) + grid[i - 1][j - 1]; } } return dp[m][n]; };
Go
func maxValue(grid [][]int) int { m, n := len(grid), len(grid[0]) dp := make([][]int, m + 1) for i := 0; i < m + 1; i++ { dp[i] = make([]int, n + 1) } for i := 1; i < m + 1; i++ { for j := 1; j < n + 1; j++ { dp[i][j] = max(dp[i - 1][j], dp[i][j - 1]) + grid[i - 1][j - 1] } } return dp[m][n] } func max(a, b int) int { if (a > b) { return a } return b }
TypeScript
function maxValue(grid: number[][]): number { let n = grid.length; let m = grid[0].length; for (let i = 1; i < n; i++) { grid[i][0] += grid[i - 1][0]; } for (let i = 1; i < m; i++) { grid[0][i] += grid[0][i - 1]; } for (let i = 1; i < n; i++) { for (let j = 1; j < m; j++) { grid[i][j] += Math.max(grid[i][j - 1], grid[i - 1][j]); } } return grid[n - 1][m - 1]; }
Rust
impl Solution { pub fn max_value(mut grid: Vec<Vec<i32>>) -> i32 { let n = grid.len(); let m = grid[0].len(); for i in 1..n { grid[i][0] += grid[i - 1][0]; } for i in 1..m { grid[0][i] += grid[0][i - 1]; } for i in 1..n { for j in 1..m { grid[i][j] += grid[i][j - 1].max(grid[i - 1][j]); } } grid[n - 1][m - 1] } }