quiret - Overview

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  1. Lua implementation of 3D frustum-plane intersection written for Multi Theft Auto San Andreas.

    Lua 11 2

  2. Playing around with some D3D12 things, on the way to a new renderer for RW

    C++ 4

  3. MTA:SA resedit, the ingame resource editor

    Lua 4 1

  4. Contains linear and non-linear algebra solvers, like plane-plane intersection., written in Lua for simplicity. Packaged to be used as Multi Theft Auto resource.

    Lua 3 2

  5. Math formulation renderer for MTA San Andreas written in Lua

    Lua 3 2