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A library is a collection of preprogrammed templates that implement a behavior when invoked. Libraries are well-defined and are designed for reuse throughout implementation. For example, a website may have multiple webpages that implement the same navigation bar or text-field, but none of these objects have relation to one another.

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Curated list of resources for Embedded and Low-level development in the Rust programming language

  • Updated Feb 24, 2026

AboutLibraries automatically collects all dependencies and licenses of any gradle project (Kotlin MultiPlatform), and provides easy to integrate UI components for Android and Compose Multiplatform environments

  • Updated Mar 23, 2026
  • Kotlin