[Python-Dev] Playing with a new theme for the docs
Ethan Furman
ethan at stoneleaf.us
Wed Mar 21 20:45:58 CET 2012
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Wed Mar 21 20:45:58 CET 2012
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Guido van Rossum wrote: > On Wed, Mar 21, 2012 at 7:18 AM, Ned Batchelder <ned at nedbatchelder.com> wrote: >> The challenge for the maintainer of the docs site is to choose a good design >> that most people will see. We're bound to disagree on what that design >> should be, and I suggest that probably none of us are designer enough to >> come up with the best one. Perhaps we could find an interested designer to >> help? > > I've come to the conclusion that "good design" is not so much a matter > of finding the "best" of anything (font, spacing rules, colors, icons, > artowork, etc.). Good design is highly subjective to fashion, and the > people who are recognized to be the best designers are more often than > not just those with a strong enough opinion to push their creative > ideas through. Then other designers, who are not quite as good but > still have a nose for the latest fashion, copy their ideas and for a > while anything that hasn't been redesigned looks "old-fashioned". > > (Before you say something about limitations of old technology, note > how often designers go back to older styles and manage to make them > look fashionable again.) > > If you want something that attracts attention through controversy, get > one of those initial thought leaders. If you want something that looks > "current" today but which will probably be out of style next year, use > one of the style-following designers. If you want something that is > maximally useful, get a scientist with an ounce of style sense to do > your design... Oh hey, Georg *is* a scientist! And he's got more than > an ounce of style. So just let him do it and let's not try to > micromanage things. (I had to speak up about the low contrast because > Georg has young eyes and may not realize that this issue exists for > older Pythonistas.) +1000
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