[Python-Dev] cpython: Issue #14744: Fix compilation on Windows (part 2)
Brian Curtin
brian at python.org
Wed May 30 23:14:54 CEST 2012
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Wed May 30 23:14:54 CEST 2012
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On Wed, May 30, 2012 at 3:35 PM, Kristján Valur Jónsson <kristjan at ccpgames.com> wrote: > > > -----Original Message----- > From: Brian Curtin [mailto:brian at python.org] > Sent: 30. maí 2012 15:56 > To: Kristján Valur Jónsson > Cc: python-dev at python.org > Subject: Re: [Python-Dev] cpython: Issue #14744: Fix compilation on Windows (part 2) > appear to be no x64 buildbots. > >>Antoine asked about one several weeks ago. I have a Windows 8 x64 machine that I am planning on setting up once I have the time. I'll try to shift things around and get it back into the >fleet. > >>The machine used to be the 2008 x64 build slave we had last year. > > I freely admit to not being a buildbot specialist, haven't touched those things for some years. Hence my perhaps silly question: Why do we need multiple windows machines, since they can cross compile and cross run left right and centre? > Virtual PCs can be used to test compatibility with earlier versions. > K I don't have the quality of hardware or the knowledge and time to set any of that up, so that's my excuse. I just turn my computer on and write code. When it doesn't work I reboot it. That's the extent of my system administration skills.
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