pickle->zlib->shelve
Thomas Weholt
thomas at bibsyst.no
Wed Oct 20 06:28:31 EDT 1999
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Wed Oct 20 06:28:31 EDT 1999
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Hi, I got an idea ( and I`m a newbie, so bare with me ) : I got an database in which I want to store some customized objects. These objects are in my opinion not very big, but they seem to take up a lot of space anyhow, when pushed into a database. On solution I`ve used in a similar situation using a different programming language, was to use plain strings, and use some sort of delimiter between each attribute. That will of course not include any methods defined in any object. Then the string is stored in a database in the "d[id] = str" fashion. These strings can also be be some length, and often lots of repetitive info. Then it struck me that I could use zlib to compress the string before inserting it into the database, and decompress it when it was taken out. The number of items to be processed couldn`t be huge due to the decompression time of course, but with few items this could possibly work, and result in a smaller database. I was thinking maybe I could use pickle and compress the pickled object too, before storing it into the database and save some space. Pickled objects also seem to have lots of repetitive data. Now my question is : 1. has this been tested and found ineffective in relation to a) speed of decompression or b) size of objects not big enough to gain any significant size advantage by compression 2. if not tested, why? Maybe a subclass of pickle could implement compression and decompression of objects? Since these scripts are to be run on 400Mhz computers and the number of items will not exceed 20-30, objects being relativly small, how will the speed be? Any clues?? Awaiting flames and harsh words of discouragement, Thomas Weholt
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