bit manipulation frustration
Courageous
jkraska1 at san.rr.com
Sat Jul 22 23:38:39 EDT 2000
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Sat Jul 22 23:38:39 EDT 2000
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Okay. I'm getting a bit frustrated here. I'm trying to suck bits out of a file (which is in a simple, but non standard image format) and then convert this to a bitmap for wxPython. I haven't gotten to the wxBitmap part yet, which I am assuming will be easy, but the in-between part is driving me nuts. First, in one fell swoop of antigenious, I seem to have forgotten how to convert strings to sequences of char and vice versa. Eeek. Help? Will someone please remind me and hit me with a rubber mallet??? :) Second, this whole paradigm seems so skrewball. While I know exactly how to implement all of this in a external C module, the program I'm writing is just a one off, and I was expecting it to be easier in python. The bitmap image is 16 bit color, but it's stored in byte runs. As I load the image, I need to load 2,4,6, 8...44,42,40...2, 16 bit chunks at a time, but as I'm doing this I have to create "black" runs on either side, making the whole thing 44x44 (it's an isometric tile... a square rotated 45 degrees, but bitmaps are square, get it?) I'm not seeing an elegant solution here; loading the image as a string to begin with isn't right, because my chunks are actually two byte chunks. Anyone with any practical experience on how to *BEST* do this kind of thing? Am I just not thinking about this right? C/
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