yielding control
Bengt Richter
bokr at oz.net
Tue Oct 15 16:55:10 EDT 2002
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Tue Oct 15 16:55:10 EDT 2002
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On Wed, 16 Oct 2002 02:04:57 +0800, "Rob Hall" <bloke at ii.net> wrote: [...] > >A call to sleep would slow down the script even when I am not using the >computer for something else. It was my first thought too. I'm sure I read >somewhere once that it can be done, but for the life of me can't remember >where. > Is this what you were thinking of? >From Win32 Programmers ref: -- The Sleep function suspends the execution of the current thread for a specified interval. VOID Sleep( DWORD cMilliseconds // sleep time in milliseconds ); Parameters cMilliseconds Specifies the time, in milliseconds, for which to suspend execution. A value of zero causes the thread to relinquish the remainder of its time slice to any other thread of equal priority that is ready to run. If there are no other threads of equal priority ready to run, the function returns immediately, and the thread continues execution. A value of INFINITE causes an infinite delay. Return Value This function does not return a value. Remarks A thread can relinquish the remainder of its time slice by calling this function with a sleep time of zero milliseconds. -- I'm not sure whether time.sleep(0) will pass on a zero to win32 Sleep, but it would seem reasonable. Int zero converts accurately to floating point zero and back. Regards, Bengt Richter
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