ProtoCiv: porting Freeciv to Python
Nathan Mates
nathan at visi.com
Fri Dec 26 11:50:57 EST 2003
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Fri Dec 26 11:50:57 EST 2003
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In article <bsglco$cskls$1 at ID-207230.news.uni-berlin.de>, Brandon J. Van Every <try_vanevery_at_mycompanyname at yahoo.com> wrote: >But this discussion would only (properly) be about the appropriateness of >various languages for prototyping Game Designs. I say Python is >appropriate, and C isn't. Prototyping != implementing. Nathan Mates -- <*> Nathan Mates - personal webpage http://www.visi.com/~nathan/ # Programmer at Pandemic Studios -- http://www.pandemicstudios.com/ # NOT speaking for Pandemic Studios. "Care not what the neighbors # think. What are the facts, and to how many decimal places?" -R.A. Heinlein
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