Python vs. C++ Builder - speed of development
Bengt Richter
bokr at oz.net
Wed Feb 5 20:58:05 EST 2003
More information about the Python-list mailing list
Wed Feb 5 20:58:05 EST 2003
- Previous message (by thread): Python vs. C++ Builder - speed of development
- Next message (by thread): set_option_negotiation_callback(callback) help
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
On Wed, 05 Feb 2003 23:13:00 GMT, "Brandon Van Every" <vanevery at 3DProgrammer.com> wrote: >Bengt Richter wrote: >> >> I saw your home page. Are the triangle edges supposed to be on great >> circles? They don't look like it to me, but maybe it's an illusion? > >The triangle edges are definitely *on* great circles, but they do not *form* >great circles. > I meant "on" as in "every point coincindent with." To ask a different way, are the surface lines that connect the vertices of your triangles and form their boundaries coincident with lines formed by the intersection of the sphere's surface and some plane that contains the center of the sphere? BTW, I probably won't be back for a few days... Regards, Bengt Richter
- Previous message (by thread): Python vs. C++ Builder - speed of development
- Next message (by thread): set_option_negotiation_callback(callback) help
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the Python-list mailing list