What do you think of this Python logo?
Brandon J. Van Every
try_vanevery_at_mycompanyname at yahoo.com
Wed Nov 12 20:58:21 EST 2003
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Wed Nov 12 20:58:21 EST 2003
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Ok, enough comments have passed by, that I'll break silence and offer some insights into the thought process behind this logo. I first wanted to get initial reactions without moving anyone's opinions in any particular direction. Kevin Ollivier wrote: > > Have you considered trying a design with a slithering snake? (Like on > O'Reilly's Python Library Reference.) Yes, we have. There are 3 kinds of snakes we have considered: 1) realistic snakes 2) abstract graphical snakes 3) cute, cuddly snakes For general marketing purposes, we rejected (1) because a lot of Judeo-Christians fear and loathe snakes. We don't want them mixing up Python with their antipathy to snakes. Please note that fear of snakes is not a universal; Hindus, for instance, like snakes quite a bit. We should be able to sell many Python products and services in India. :-) We rejected (3) because one of our goals is to make a logo that Suits respond favorably to. Suits do not respect cutesy wootsy stuff, they will reject such technologies as "not serious." Here, it is important to realize that Suits and Techies have profoundly dissimilar tastes. Techies love Nerf rockets and Muppet marketing; Suits loathe it. This leaves us with (2), snakes as abstract design elements. If we use them at all. I do believe that marketing campaigns should be directed at Techies, Suits, and Educators, that all of these bases need to be covered to grow Python's user base as much as possible. But, they should be separately focused campaigns, and the Python logo should appeal to all of these parties. -- Cheers, www.indiegamedesign.com Brandon Van Every Seattle, WA Brandon's Law (after Godwin's Law): "As a Usenet discussion grows longer, the probability of a person being called a troll approaches one RAPIDLY."
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