3D apps in Python?
Erik Max Francis
max at alcyone.com
Mon Mar 22 23:09:46 EST 2004
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Mon Mar 22 23:09:46 EST 2004
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"Mike C. Fletcher" wrote: > * ZOE is apparently written in Python, never played with it. > Claims > to focus on wireframes and particle systems. ZOE is indeed all-Python, using PyOpenGL. It's designed to be very minimal (you could certainly do non-wireframe stuff but that's not what I use it for). It's really a very simple engine designed to allow you to create objects that know how to display themselves, group transform a bunch at a time, and create particle system behavior. It's minimal enough that I can run it without hardware 3D acceleration with decent framerates. I created it so that I could do visualizations with some of my own projects, and decided to release it since it's generic. > However, these engines (save maybe ZOE, about which I know next to > nothing) are focused primarily on teaching, rather than game or > application development. It would be fair to put ZOE in the same category. It's for rapid prototyping and simple visualization, not serious 3D application development. -- __ Erik Max Francis && max at alcyone.com && http://www.alcyone.com/max/ / \ San Jose, CA, USA && 37 20 N 121 53 W && &tSftDotIotE \__/ You are inspiration to my life / You are the reason why I smile -- India Arie
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