connect four (game)
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Sun Nov 26 09:01:00 EST 2017
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Sun Nov 26 09:01:00 EST 2017
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On Sunday, November 26, 2017 at 7:09:25 PM UTC-8, Michael Torrie wrote: > So you are using this Infinity class as a sentinel value of some kind? > Representing game state? There may be an easier way than a full on > custom type. Sometimes just a sentinel object is sufficient. Or an > enumeration. they're not sentinels; they're the maximum and minimum of the extended real numbers; the point is that, no matter how boards are evaluated (which is, of course, subject to change), a won game is always the most valuable and a lost game is always the least valuable; ordinary real numbers could be used for the purpose, but in that case i would have to figure out the maximum and minimum of the heuristic values the script assigns and then add/subtract one (for example) to get the value of a won/lost game peace stm
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