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An object identifier (OID) is an extensively used identification mechanism jointly developed by ITU-T and ISO/IEC for naming any type of object, concept or "thing" with a globally unambiguous and persistent name. It is not intended to be used for transient naming. OIDs, once allocated, should not be re-used for a different object/thing.

It is based on a hierarchical name structure based on the "OID tree". This naming structure uses a sequence of names, of which the first name identifies a top-level "node" in the OID tree, and the next provides further identification of arcs leading to sub-nodes beneath the top-level, and so on to any depth.

A critical feature of this identification mechanism is that it makes OIDs available to a great many organizations and specifications for their own use (including countries, ITU-T Recommendations, ISO and IEC International Standards, specifications from national, regional or international organizations, etc.).

 

See alsoRandom OID

See alsoOID flyer
See alsoOID handbook

See alsoFrequently Asked Questions (FAQ)

See alsoOID helperOID helper