Light Field Blind Motion Deblurring
Light Field Blind Motion Deblurring: CVPR 2017 Paper 1572 Supplementary Material
Synthetically-Blurred Results
| Sharp 4D Light Field |
Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Synthetic 3D Camera Motion![]() |
Estimated 3D Camera Motion![]() |
|||
| light field RMSE=0.0251 |
light field RMSE=0.1224 |
light field RMSE=0.1555 |
||
| path RMSE=0.2876 mm | ||||
| Sharp 4D Light Field |
Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Synthetic 3D Camera Motion![]() |
Estimated 3D Camera Motion![]() |
|||
| light field RMSE=0.0309 |
light field RMSE=0.1534 |
light field RMSE=0.2099 |
||
| path RMSE=0.1677 mm | ||||
| Sharp 4D Light Field |
Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Synthetic 3D Camera Motion![]() |
Estimated 3D Camera Motion![]() |
|||
| light field RMSE=0.0218 |
light field RMSE=0.0986 |
light field RMSE=0.1220 |
||
| path RMSE=0.0491 mm | ||||
| Sharp 4D Light Field |
Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Synthetic 3D Camera Motion![]() |
Estimated 3D Camera Motion![]() |
|||
| light field RMSE=0.0175 |
light field RMSE=0.0645 |
light field RMSE=0.0919 |
||
| path RMSE=0.4044 mm | ||||
| Sharp 4D Light Field |
Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Synthetic 3D Camera Motion![]() |
Estimated 3D Camera Motion![]() |
|||
| light field RMSE=0.0269 |
light field RMSE=0.1192 |
light field RMSE=0.1812 |
||
| path RMSE=0.1907 mm |
Real Handheld Results
| Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Estimated 3D Camera Motion![]() |
|||
| Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Estimated 3D Camera Motion![]() |
|||
| Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Estimated 3D Camera Motion![]() |
|||
| Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Estimated 3D Camera Motion![]() |
|||
| Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Estimated 3D Camera Motion![]() |
|||
| Motion-Blurred Light Field |
Ours |
Krishnan et al. (2011) |
Pan et al. (2014) |
Estimated 3D Camera Motion![]() |
Real Camera Motion Paths (Light Fields of an Array of Point Sources)
We find that typical camera motion paths can be represented by quadratic or cubic Bézier curves, as demonstrated below by the handheld motion-blurred light fields of an array of point sources.| 1/40 Second Exposure |
1/30 Second Exposure |
1/20 Second Exposure |
1/15 Second Exposure |
1/10 Second Exposure |
1/5 Second Exposure |















