The Simulation Argument

Here you can peruse the debate that followed the paper presenting the simulation argument. The original paper is here, as are popular synopses, scholarly papers commenting or expanding on or critiquing the first paper, and some replies by the author. The simulation argument continues to attract a great deal of attention. I apologize for not usually being able to respond to individual inquiries. I hope you might find what you're looking for on this page.

This paper argues that at least one of the following propositions is true: (1) the human species is very likely to go extinct before reaching a “posthuman” stage; (2) any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof); (3) we are almost certainly living in a computer simulation. It follows that the belief that there is a significant chance that we will one day become posthumans who run ancestor-simulations is false, unless we are currently living in a simulation. A number of other consequences of this result are also discussed.

"The Simulation Argument is perhaps the first interesting argument for the existence of a Creator in 2000 years." - David Pearce (exaggerated compliment)
"Thank you so much, Dr. Bostrom. You have proved that my psychiatrist was wrong all along." - Anonymous correpondent (misfiring compliment)

Some Popular Synopses

Frequently asked questions

Scholarly commentaries and follow-on studies

The simulation argument reconsidered

Keith R. Harris Analysis, Volume 84, Issue 1, pp. 23–31, January 2024

Uses the claim make by Greene (2018) - that spawning simulations would expose the simulating civilization to termination risk - to argue that civilizations have reason not to create simulations, and that therefore they don’t. And hence that the second disjunct in the original simulation argument (i.e. strong convergence towards simulation abstinence) is true. Note however that for this to work the convergence would have to be very strong: if even a tiny fraction of posthuman civilizations value creating simulations more than they value reducing their own termination risk, or if some members of such civilizations occasionally create ancestor simulations despite this going against the interests of their wider civilization, then most people like us could still be simulated.

AI Creation and the Cosmic Host

Nick Bostrom 2024

Argues that there may well exist a normative structure, based on the preferences or concordats of a “cosmic host” - which could include simulators and/or other superbeings. Suggests that we may have moral as well as prudential reason to favor paths that lead with relatively high surety to the creation of superintelligence that becomes a good cosmic citizen – i.e. that conforms to cosmic norms and contributes positively to this wider cosmopolis.

Reality+

David Chalmers 2022

The central thesis of the book is virtual reality is genuine reality. This applies both to full-scale simulated universes, such as the Matrix, and to the more realistic virtual worlds of the coming metaverse.

The real advantages of the simulation solution to the problem of natural evil

Dustin Crummett Religious Studies, Volume 57, Issue 4, pp. 618–633, December 2021

Argues that a simulation-based solution to the problem of evil avoids several difficulties that beset more traditional subsumption theodicies.

The Termination Risks of Simulation Science

Preston Greene Erkenntnis, Volume 85, pp. 489–509, 2020

Argues that we ought to refrain from creating ancestor simulations ourselves and from conducting experimental probes to check whether we are in a simulation, as doing either of these things would risk getting our simulation shut down (posing a termination risk): in the one case, to limit resource requirements at the basement level from a potentially indefinite recursion of simulations; and in the other case because the purpose of the simulation may thwarted if we empirically discern whether we are in a simulation or not (as oppose to if we are merely making probabilistic philosophical inferences that are available to simulated and nonsimulated civilizations alike).

Natural evil: the simulation solution

Barry Dainton Religious Studies, Volume 56, Issue 2, pp. 209–230, July 2018

One traditional response to the problem of evil is to attribute it to the exercise of human free will, which is said to be such a good that an omnipotent and perfectly benevolent being might create human free will even foreseeing that we will sometimes make bad choices. This leaves the problem of natural evil (earthquakes, malaria, etc.). Might a possible theodicy be that such evils are in fact not natural but the results of the exercise of free will on the part of simulators - who may have been endowed with free will by an omnipotent and perfectly benevolent being for the same reasons humans are traditionally thought to have been thus endowed?

Freak Observers and the Simulation Argument

Lyle Crawford Ratio, Volume 26, Issue 3, pp. 250–264, September 2013

Argues that although there may be more simulated than standard nonsimulated versions of human-like experiences, yet there is an even greater number of such experiences of a third category: those belonging to freak observers aka Boltzmann brains (i.e. spontaneously materializing free-floating conscious brain-states that arise extremely rarely as random thermal fluctuations). Some cosmological models appear to imply that most brains are Boltzmann brains, because the universe can continue to them indefinitely far into the future, long after all planets and spaceships etc. have decayed. Crawford concludes that there must be something wrong with the underlying reasoning pattern. However, an alternative conclusion is that the reasoning pattern is fine but that there is something wrong with the class of cosmological theories that imply that Boltzmann brains dominate. In fact, this is how cosmologists now mostly use the Boltzmann problem: to derive an important theoretical constraint on viable cosmological models.

On the “Simulation Argument” and Selective Scepticism

Jonathan Birch Erkenntnis, Vol. 78, No. 1, pp. 95-107, 2013

Develops an objection similar to the one discussed under question 4 in the Q&A.

The Simulation Argument

William Eckhardt In Paradoxes in Probability Theory (Springer), chapter 4 (book link), 2013

A critical discussion in the context of the doomsday argument.

The Doomsday Argument and the Simulation Argument

Peter J. Lewis Synthese, January 2013 (requires journal subscription)

Analyzes some analogies and disanalogies between the doomsday argument and the simulation argument, and concludes that the former fails while the latter succeeds.

Constraints on the Universe as a Numerical Simulation

Silas R. Beane, Zohreh Davoudi, Martin J. Savage 2012

A low-level physics simulation using the simplest simulation methods, which simulated our universe on a grid with finite resolution, would result in some potentially observable distortions of the simulated physics because of the rotational symmetry breaking effects of the simulation lattice. I would think that even the earliest simulations of systems sufficiently complex to contain observers would make use of powerful computational shortcuts that would eliminate the opportunity to observe any such discrepancies (mostly the simulation would take place at a much higher level of abstraction in order to reduce the computational demands).

A Patch for the Simulation Argument

Nick Bostrom & Marcin Kulczycki Analysis, Vol. 71, No., 1, pp. 54-61, 2011

This article reports on a newly discovered bug in the original simulation argument. Two different ways of patching the argument are proposed, each of which preserves the original conclusion.

Theological Implications of the Simulation Argument

Eric Steinhart Ars Disputandi, Vol. 10, pp. 1566-5399, 2010

Nick Bostrom’s Simulation Argument (SA) has many intriguing theological implications. We work out some of them here. We show how the SA can be used to develop novel versions of the Cosmological and Design Arguments. We then develop some of the affinities between Bostrom’s naturalistic theogony and more traditional theological topics. We look at the resurrection of the body and at theodicy. We conclude with some reflections on the relations between the SA and Neoplatonism (friendly) and between the SA and theism (less friendly).

The Simulation Argument: Some Explanations

Nick Bostrom Analysis, Vol. 69, No. 3, pp. 458-261, 2009

My response to Brueckner (above), in which I argue that he has misconstrued the simulation argument. I also argue that he is mistaken in his critique of the idea that simulated beings may themselves create ancestor-simulations.

The Simulation Argument again

Anthony Brueckner Analysis, Vol. 68, No. 3, pp. 224-226, 2008.

Short article by Brueckner in which he proffers “a new way of thinking about Bostrom’s argument”. (See below for my reply.)

Living in a Simulated Universe

John D. Barrow Universe or Multiverse? ed. Bernard Carr (Cambridge University Press): pp. 481-486, 2007

We explain why, if we live in a simulated reality, we might expect to see occasional glitches and small drifts in the supposed constants and laws of Nature over time.

Historical Simulations - Motivational, Ethical and Legal Issues

Peter S. Jenkins Journal of Futures Studies, Vol. 11, No. 1, pp. 23-42, 2006

A future society will very likely have the technological ability and the motivation to create large numbers of completely realistic historical simulations and be able to overcome any ethical and legal obstacles to doing so. It is thus highly probable that we are a form of artificial intelligence inhabiting one of these simulations. To avoid stacking (i.e. simulations within simulations), the termination of these simulations is likely to be the point in history when the technology to create them first became widely available, (estimated to be 2050). Long range planning beyond this date would therefore be futile.

The Simulation Argument: Reply to Weatherson

Nick Bostrom Philosophical Quarterly Vol. 55, No. 218, pp. 90-97, 2005

My reply to Weatherson’s paper (above). I argue he has misinterpreted the relevant indifference principle and that he has not provided any sound argument against the correct interpretation, nor has he addressed the arguments for this principle that I gave in the original paper. There are also a few words on the difference between the Simulation Argument and traditional brain-in-a-vat arguments, and on so-called epistemological externalism.

Are You a Sim?

Brian Weatherson Philosophical Quarterly, 53: 425-31, 2003.

Weatherson is prepared to accept the Simulation Argument up to, but not including, the final step, in which I use the Bland Principle of Indifference. In this paper, he examines four different ways to understand this principle and argues that none of them serves the purpose. (For my reply, see the paper below.) Note that Weatherson accepts the third disjunct in the conclusion of the Simulation Argument - i.e. that there are many more simulated human-like persons than non-simulated ones. By contrast, I do not accept this: I think we currently lack grounds for eliminating either of the three disjuncts.

Innocence Lost: Simulation Scenarios: Prospects and Consequences

Barry Dainton Draft, 2002

Those who believe suitably programmed computers could enjoy conscious experience of the sort we enjoy must accept the possibility that their own experience is being generated as part of a computerized simulation. It would be a mistake to dismiss this as just one more radical sceptical possibility: for as Bostrom has recently noted, if advances in computer technology were to continue at close to present rates, there would be a strong probability that we are each living in a computer simulation. The first part of this paper is devoted to broadening the scope of the argument: even if computers cannot sustain consciousness (as many dualists and materialists believe), there may still be a strong likelihood that we are living simulated lives. The implications of this result are the focus of the second part of the paper. The topics discussed include: the Doomsday argument, scepticism, the different modes of virtual life, transcendental idealism, the Problem of Evil, and simulation ethics.

How to Live in a Simulation

Robin Hanson Journal of Evolution and Technology, Vol. 7, 2001

If you might be living in a simulation then all else equal you should care less about others, live more for today, make your world look more likely to become rich, expect to and try more to participate in pivotal events, be more entertaining and praiseworthy, and keep the famous people around you happier and more interested in you.

Some background readings

Traditional philosophical skepticism and brain-in-a-vat arguments

On anticipated technological capability of running realistic simulations

Whole Brain Emulation: A Roadmap

Sandberg, A. and Bostrom, N. Technical Report #2008-3, Future of Humanity Institute, Oxford University, 2008

Minimum energy requirements of information transfer and computing

Bremermann, H. J. International Journal of Theoretical Physics 21: 203-217, 1982

Superintelligence: Paths, Dangers, Strategies

Bostrom, N. (2014) Oxford University Press, Oxford.

How Long Before Superintelligence?

Bostrom, N. International Journal of Futures Studies, Vol. 2, 1998

Matrioshka Brains

Bradbury, R. J. Manuscript, 1999

Ultimate physical limits to computation

Lloyd, S. Nature 406 (31 August): 1047-1054, 2000

Pigs in Cyberspace

Moravec, H. Extropy #10, Winter/Spring issue. 1993

The Physics of Immortality

Frank J. Tipler Doubleday, 1994

Existential risks (How we could fail to develop the required technologies)

The methodology of observation selection effects

Miscellaneous

Some simulation-scenarios depicted in fiction

Pantheon

Created by Craig Silverstein TV Show, 2022–

Bedlam

Christopher Brookmyre Novel, 2013

Atlanta (S02E07): Bostrom’s Simulation Scene

Created by Donald Glover TV Show, 2016–2022

Permutation City

Greg Egan Novel, 1995

The Matrix

Directed by the Wachowskis Film, parts I-III (1999-2003)

The Thirteenth Floor

Directed by Joseph Rusnak Film, 1999

Vanilla Sky

Directed by Cameron Crowe Film, 2001, based on the film Open Your Eyes

Open Your Eyes (Abre los Ojos)

Directed by Alejandro Amenábar Film, 1997

Welt am Draht

Directed by Rainer Fassbinder Film, 1973. (Trevor Levick suggests this might be the original of all Matrix-type films.)

Miscellaneous

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