new / Reference

  • HLine h1 = new HLine();
    float[] speeds = new float[3];
    float ypos;
    
    void setup() { 
      size(200, 200);
      speeds[0] = 0.1; 
      speeds[1] = 2.0;
      speeds[2] = 0.5;
    } 
     
    void draw() {
      ypos += speeds[int(random(3))]; 
      if (ypos > width) { 
        ypos = 0; 
      } 
      h1.update(ypos); 
    } 
     
    class HLine { 
      void update(float y) { 
        line(0, y, width, y); 
      } 
    }