Reconquista Archives - Steven's Balagan

El Cid 50 Banner

Adam and Chris came over for a Big Base DBA set in the Reconquista. El Cid (Chris) leading a Castilian/Spanish army against the fanatic, Moroccan, Caliph of the Murabitun (Adam). Feudal Spanish versus Fanatic Berber according to DBA. Any one who has seen the Charlton Heston “El Cid” movie will know what this is all about.

Summary: Fun game. The action was all cavalry with the infantry hardly involved. Ed Cid and his Hidalgos (Knights) triumphed after a long and fierce struggle. The Caliph died at the head of his army.

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El Cid 843 General with Hidalgos

I’ve finally got a proper “El Cid” army. This is DBA army list – III/35b Feudal Spanish 951-1200AD. Of course my army is based for Big Base DBA

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DBA3.0 Cover

With my new “El Cid” army about to hit the table. I thought I’d have a look at the army list – III/35b Feudal Spanish 951-1200AD. The DBA 3.0 list has changed from the DBA 2.2 version. The changes are generally good but I thought I’d revise it to align more with the related Field of Glory army lists. These changes give more flexibility in the list. Personally I think flexibility is good because, really, we don’t know what any of the armies were really like.

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The DBA army list III/34 Andalusian 710AD-1172AD is one of the two main Muslim armies of the Reconquista. I think the standard DBA list is pretty rubbish due to the high number light infantry. I don’t like it because it makes for a very weak army in DBA but also because it isn’t particularly historical. I’ll post a revision in due course. This post is part of my series on Troop Identities in DBA Army Lists.

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I play DBA quite a lot and with my current enthusiasm for Big Bases I’m rebasing my ancients and medieval armies for Big Base DBA. To help with that process I wanted to know what nationalities the DBA elements correspond to.

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This is a skirmish level mini-campaign set in no-mans land on a fairly static front. It is applicable to any period (see the possible settings). Each player is a junior commander whose job is the patrol and control the area between the opposing forces. Over three game days and nights each player must plan and execute 6 missions from a predetermined list. The interest lies in the fact that each player is picking from a different list to that of his opponent. The key problem being addressed is “How does a commander react when faced with events not covered by his orders?”

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