public final class HardwareBufferRenderer.RenderRequest
extends Object



Sets the parameters that can be used to control a render request for a HardwareBufferRenderer. This is not thread-safe and must not be held on to for longer than a single request.

Summary

Public methods

void draw(Executor executor, Consumer<HardwareBufferRenderer.RenderResult> renderCallback)

Syncs the RenderNode tree to the render thread and requests content to be drawn.

HardwareBufferRenderer.RenderRequest setBufferTransform(int bufferTransform)

Specifies a transform to be applied before content is rendered.

HardwareBufferRenderer.RenderRequest setColorSpace(ColorSpace colorSpace)

Configures the color space which the content should be rendered in.

Inherited methods

From class java.lang.Object

Object clone()

Creates and returns a copy of this object.

boolean equals(Object obj)

Indicates whether some other object is "equal to" this one.

void finalize()

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

final Class<?> getClass()

Returns the runtime class of this Object.

int hashCode()

Returns a hash code value for the object.

final void notify()

Wakes up a single thread that is waiting on this object's monitor.

final void notifyAll()

Wakes up all threads that are waiting on this object's monitor.

String toString()

Returns a string representation of the object.

final void wait(long timeoutMillis, int nanos)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait(long timeoutMillis)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait()

Causes the current thread to wait until it is awakened, typically by being notified or interrupted.

Public methods

setColorSpace

public HardwareBufferRenderer.RenderRequest setColorSpace (ColorSpace colorSpace)

Configures the color space which the content should be rendered in. This affects how the framework will interpret the color at each pixel. The color space provided here must be non-null, RGB based and leverage an ICC parametric curve. The min/max values of the components should not reduce the numerical range compared to the previously assigned color space. If left unspecified, the default color space of SRGB will be used.

Parameters
colorSpace ColorSpace: The color space the content should be rendered in. If null is provided the default of SRGB will be used.
Returns
HardwareBufferRenderer.RenderRequest

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Last updated 2026-02-26 UTC.