ArrayFire: loadImage
Load an image from disk to an array. More...
Functions | |
| AFAPI array | loadimage (const char *filename, const bool is_color=false) |
| AFAPI array | loadImage (const char *filename, const bool is_color=false) |
| C++ Interface for loading an image. More... | |
| AFAPI array | loadImageNative (const char *filename) |
| C++ Interface for loading an image as its original type. More... | |
| AFAPI af_err | af_load_image (af_array *out, const char *filename, const bool isColor) |
| C Interface for loading an image. More... | |
| AFAPI af_err | af_load_image_native (af_array *out, const char *filename) |
| C Interface for loading an image as is original type. More... | |
Load an image from disk to an array.
Supported formats include JPG, PNG, PPM and other formats supported by freeimage
◆ af_load_image()
C Interface for loading an image.
- Parameters
-
[out] out will contain the image [in] filename is name of file to be loaded [in] isColor boolean denoting if the image should be loaded as 1 channel or 3 channel
- Returns
- AF_SUCCESS if the color transformation is successful, otherwise an appropriate error code is returned.
◆ af_load_image_native()
C Interface for loading an image as is original type.
This load image function allows you to load images as u8, u16 or f32 depending on the type of input image as shown by the table below.
| Bits per Color (Gray/RGB/RGBA Bits Per Pixel) | Array Type | Range |
|---|---|---|
| 8 ( 8/24/32 BPP) | u8 | 0 - 255 |
| 16 (16/48/64 BPP) | u16 | 0 - 65535 |
| 32 (32/96/128 BPP) | f32 | 0 - 1 |
- Parameters
-
[out] out contains them image [in] filename is name of file to be loaded
- Returns
- AF_SUCCESS if successful
◆ loadImage()
C++ Interface for loading an image.
- Parameters
-
[in] filename is name of file to be loaded [in] is_color boolean denoting if the image should be loaded as 1 channel or 3 channel
- Returns
- image loaded as af::array()
- Examples
- pde/boltzmann_cfd.cpp.
◆ loadImageNative()
C++ Interface for loading an image as its original type.
This load image function allows you to load images as u8, u16 or f32 depending on the type of input image as shown by the table below.
| Bits per Color (Gray/RGB/RGBA Bits Per Pixel) | Array Type | Range |
|---|---|---|
| 8 ( 8/24/32 BPP) | u8 | 0 - 255 |
| 16 (16/48/64 BPP) | u16 | 0 - 65535 |
| 32 (32/96/128 BPP) | f32 | 0 - 1 |
- Parameters
-
[in] filename is name of file to be loaded
- Returns
- image loaded as af::array()