Vibrator | API reference | Android Developers
public
abstract
class
Vibrator
extends Object
Class that operates the vibrator on the device.
If your process exits, any vibration you started will stop.
Summary
Constants | |
|---|---|
int |
VIBRATION_EFFECT_SUPPORT_NO
Vibration effect support: unsupported This effect is not natively supported by the underlying hardware, although the system may still play a fallback vibration. |
int |
VIBRATION_EFFECT_SUPPORT_UNKNOWN
Vibration effect support: unknown The hardware doesn't report its supported effects, so we can't determine whether the effect is supported or not. |
int |
VIBRATION_EFFECT_SUPPORT_YES
Vibration effect support: supported This effect is supported by the underlying hardware. |
Public methods | |
|---|---|
final
int
|
areAllEffectsSupported(int... effectIds)
Query whether the vibrator supports all the given effects. |
final
boolean
|
areAllPrimitivesSupported(int... primitiveIds)
Query whether the vibrator supports all of the given primitives. |
int[]
|
areEffectsSupported(int... effectIds)
Query whether the vibrator natively supports the given effects. |
boolean
|
areEnvelopeEffectsSupported()
Checks whether the vibrator supports the creation of envelope effects. |
boolean[]
|
arePrimitivesSupported(int... primitiveIds)
Query whether the vibrator supports the given primitives. |
abstract
void
|
cancel()
Turn the vibrator off. |
VibratorEnvelopeEffectInfo
|
getEnvelopeEffectInfo()
Retrieves the vibrator's capabilities and limitations for envelope effects. |
VibratorFrequencyProfile
|
getFrequencyProfile()
Gets the profile that describes the vibrator output across the supported frequency range. |
int
|
getId()
Return the ID of this vibrator. |
int[]
|
getPrimitiveDurations(int... primitiveIds)
Query the estimated durations of the given primitives. |
float
|
getQFactor()
Gets the Q factor of the vibrator. |
float
|
getResonantFrequency()
Gets the resonant frequency of the vibrator, if applicable. |
abstract
boolean
|
hasAmplitudeControl()
Check whether the vibrator has amplitude control. |
abstract
boolean
|
hasVibrator()
Check whether the hardware has a vibrator. |
void
|
vibrate(long milliseconds)
This method was deprecated
in API level 26.
Use |
void
|
vibrate(VibrationEffect vibe, VibrationAttributes attributes)
Vibrate with a given effect. |
void
|
vibrate(long[] pattern, int repeat)
This method was deprecated
in API level 26.
Use |
void
|
vibrate(VibrationEffect vibe, AudioAttributes attributes)
This method was deprecated
in API level 33.
Use |
void
|
vibrate(long milliseconds, AudioAttributes attributes)
This method was deprecated
in API level 26.
Use |
void
|
vibrate(VibrationEffect vibe)
Vibrate with a given effect. |
void
|
vibrate(long[] pattern, int repeat, AudioAttributes attributes)
This method was deprecated
in API level 26.
Use |
Inherited methods | |||||||||||||||||||||||
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From class
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Constants
VIBRATION_EFFECT_SUPPORT_NO
public static final int VIBRATION_EFFECT_SUPPORT_NO
Vibration effect support: unsupported
This effect is not natively supported by the underlying hardware, although the system may still play a fallback vibration.
Constant Value: 2 (0x00000002)
VIBRATION_EFFECT_SUPPORT_UNKNOWN
public static final int VIBRATION_EFFECT_SUPPORT_UNKNOWN
Vibration effect support: unknown
The hardware doesn't report its supported effects, so we can't determine whether the effect is supported or not.
Constant Value: 0 (0x00000000)
VIBRATION_EFFECT_SUPPORT_YES
public static final int VIBRATION_EFFECT_SUPPORT_YES
Vibration effect support: supported
This effect is supported by the underlying hardware.
Constant Value: 1 (0x00000001)
Public methods
areAllEffectsSupported
public final int areAllEffectsSupported (int... effectIds)
Query whether the vibrator supports all the given effects. If no argument is provided this
method will always return VIBRATION_EFFECT_SUPPORT_YES.
If an effect is not supported, the system may still automatically fall back to a simpler vibration instead, which is not optimised for the specific device, however vibration isn't guaranteed in this case.
If the result is VIBRATION_EFFECT_SUPPORT_YES, all effects in the query are
supported by the hardware.
If the result is VIBRATION_EFFECT_SUPPORT_NO, at least one of the effects in the
query is not supported, and using them may fall back to an un-optimized vibration or no
vibration.
If the result is VIBRATION_EFFECT_SUPPORT_UNKNOWN, the system doesn't know
whether all the effects are supported. It may support any or all of the queried effects,
but there's no way to programmatically know whether a vibrate(VibrationEffect) call will successfully
cause a vibration. It's guaranteed, however, that none of the queried effects are
definitively unsupported by the hardware.
Use areEffectsSupported(int) to get individual results for each effect.
| Parameters | |
|---|---|
effectIds |
int: Which effects to query for.
This value cannot be null.
Value is one of the following: |
| Returns | |
|---|---|
int |
Whether all specified effects are natively supported by the device. Empty query
defaults to VIBRATION_EFFECT_SUPPORT_YES.
Value is one of the following: |
areEnvelopeEffectsSupported
public boolean areEnvelopeEffectsSupported ()
Checks whether the vibrator supports the creation of envelope effects. Envelope effects are defined by a series of frequency-amplitude pairs with specified transition times, allowing the creation of more complex vibration patterns.
| Returns | |
|---|---|
boolean |
True if the hardware supports creating envelope effects, false otherwise. |
getEnvelopeEffectInfo
public VibratorEnvelopeEffectInfo getEnvelopeEffectInfo ()
Retrieves the vibrator's capabilities and limitations for envelope effects.
These parameters can be used with VibrationEffect.WaveformEnvelopeBuilder
to create custom envelope effects.
| Returns | |
|---|---|
VibratorEnvelopeEffectInfo |
The vibrator's envelope effect information, or null if not supported. If this vibrator is a composite of multiple physical devices then this will return a profile supported in all devices, or null if the intersection is empty or not available. |
getFrequencyProfile
public VibratorFrequencyProfile getFrequencyProfile ()
Gets the profile that describes the vibrator output across the supported frequency range.
The profile describes the output acceleration that the device can reach when it vibrates at different frequencies.
| Returns | |
|---|---|
VibratorFrequencyProfile |
The frequency profile for this vibrator, or null if the vibrator does not have frequency control. If this vibrator is a composite of multiple physical devices then this will return a profile supported in all devices, or null if the intersection is empty or not available. |
getId
public int getId ()
Return the ID of this vibrator.
| Returns | |
|---|---|
int |
A non-negative integer representing the id of the vibrator controlled by this service, or -1 this service is not attached to any physical vibrator. |
getQFactor
public float getQFactor ()
Gets the Q factor of the vibrator.
| Returns | |
|---|---|
float |
the Q factor of the vibrator, or NaN if it's unknown, not
applicable, or if this vibrator is a composite of multiple physical devices with different
Q factors. |
getResonantFrequency
public float getResonantFrequency ()
Gets the resonant frequency of the vibrator, if applicable.
| Returns | |
|---|---|
float |
the resonant frequency of the vibrator, or NaN if it's unknown, not
applicable, or if this vibrator is a composite of multiple physical devices with different
frequencies. |
hasAmplitudeControl
public abstract boolean hasAmplitudeControl ()
Check whether the vibrator has amplitude control.
| Returns | |
|---|---|
boolean |
True if the hardware can control the amplitude of the vibrations, otherwise false. |
hasVibrator
public abstract boolean hasVibrator ()
Check whether the hardware has a vibrator.
| Returns | |
|---|---|
boolean |
True if the hardware has a vibrator, else false. |
vibrate
public void vibrate (long milliseconds)
This method was deprecated
in API level 26.
Use vibrate(VibrationEffect) instead.
Vibrate constantly for the specified period of time.
The app should be in the foreground for the vibration to happen.
.
Requires Manifest.permission.VIBRATE
| Parameters | |
|---|---|
milliseconds |
long: The number of milliseconds to vibrate. |
vibrate
public void vibrate (long[] pattern,
int repeat)
This method was deprecated
in API level 26.
Use vibrate(VibrationEffect) instead.
Vibrate with a given pattern.
Pass in an array of ints that are the durations for which to turn on or off the vibrator in milliseconds. The first value indicates the number of milliseconds to wait before turning the vibrator on. The next value indicates the number of milliseconds for which to keep the vibrator on before turning it off. Subsequent values alternate between durations in milliseconds to turn the vibrator off or to turn the vibrator on.
To cause the pattern to repeat, pass the index into the pattern array at which to start the repeat, or -1 to disable repeating.
The app should be in the foreground for the vibration to happen.
.
Requires Manifest.permission.VIBRATE
| Parameters | |
|---|---|
pattern |
long: an array of longs of times for which to turn the vibrator on or off. |
repeat |
int: the index into pattern at which to repeat, or -1 if
you don't want to repeat. |
vibrate
public void vibrate (long[] pattern,
int repeat,
AudioAttributes attributes)
This method was deprecated
in API level 26.
Use vibrate(VibrationEffect,VibrationAttributes) instead.
Vibrate with a given pattern.
Pass in an array of ints that are the durations for which to turn on or off the vibrator in milliseconds. The first value indicates the number of milliseconds to wait before turning the vibrator on. The next value indicates the number of milliseconds for which to keep the vibrator on before turning it off. Subsequent values alternate between durations in milliseconds to turn the vibrator off or to turn the vibrator on.
To cause the pattern to repeat, pass the index into the pattern array at which to start the repeat, or -1 to disable repeating.
The app should be in the foreground for the vibration to happen. Background apps should specify a ringtone, notification or alarm usage in order to vibrate.
.
Requires Manifest.permission.VIBRATE
| Parameters | |
|---|---|
pattern |
long: an array of longs of times for which to turn the vibrator on or off. |
repeat |
int: the index into pattern at which to repeat, or -1 if
you don't want to repeat. |
attributes |
AudioAttributes: AudioAttributes corresponding to the vibration. For example,
specify AudioAttributes.USAGE_ALARM for alarm vibrations or
AudioAttributes.USAGE_NOTIFICATION_RINGTONE for
vibrations associated with incoming calls. |